Yesterday I met with my professor Ralph Bean and discussed a good MVC implementation for a game I am working on called Gold Rush. He was more than helpful spending a lot time explaining and implementing the code base for Gold Rush’s server back-end. The goal is to get a playable game on Facebook by the end of the quarter (March 3). I am shooting for: Facebook integration and all the goodies that come with it; timed turn based play; users having multiple persistent games on the server at once; a fun game to play with your friends. There is still a lot of work to be done. The client game still needs to be finished. It is about to reach its first digital playable prototype. The server back-end is just in the beginnings, but with the help of Bean we have a solid structural base to build of off.
Today I am working on anything I can from the server back-end in Gold Rush to the networking in Cubes in Space. Both games I am excited for and am looking forward to seeing their completed versions. I also have homework from Programming Language Concepts. Now that we switched to PROLOG away from Scheme, parsers, lexers, interpreters, and type-systems I have slowly lost interest in the class. Never the less implementing a derivative function in PROLOG is kinda cool….